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Paladin

Weapon: Swords

Stats at level 1

HP130
ATK13
DEF15
SPD5

Gain per level

HP13
ATK2
DEF2
SPD1

Starting equipment

Skills you get for free

Skill tree

Skills are drawn from skill sacks (see Skills & skill sacks). Drawing a skill you own raises its rank. You equip up to 4 active skills.

Branch 1

Wrath of Light Common
Active · max. rank 3 · 10 MP · cooldown 2
A radiant sword strike that never falters.
120 % attack damage (+12 % per rank)
Attack Core Common
Passive · max. rank 5
Each rank permanently raises your Attack.
ATK +2 per rank
Radiant Strike Common
Active · max. rank 5 · 17 MP · cooldown 3
A blazing cut with a sharper eye for weak points.
220 % attack damage (+12 % per rank)
+30% damage right after a holy skill
+10% crit chance
Shield worth 80% of your attack
Hammer Fall Common
Active · max. rank 5 · 15 MP · cooldown 3
A crushing blow that can blind the target.
200 % attack damage (+12 % per rank)
+30% damage right after a holy skill
15 % chance: Blind
Attack Core Common
Passive · max. rank 5
Each rank permanently raises your Attack.
ATK +3 per rank
Judgement Rare
Active · max. rank 5 · 29 MP · cooldown 5
Holy sentence: heavy damage, blinding light, keener crits.
400 % attack damage (+12 % per rank)
+30% damage right after a holy skill
15 % chance: Blind
+10% crit chance
Shield worth 120% of your attack
Holy Flame Rare
Active · max. rank 5 · 24 MP · cooldown 4
Consecrated fire that keeps burning after the blow.
340 % attack damage (+12 % per rank)
+30% damage right after a holy skill
30 % chance: Burn
Heals 10% of your max HP
Sunfall Rare
Active · max. rank 5 · 26 MP · cooldown 4
The sun falls on your enemy: burning light with a chance to crit.
370 % attack damage (+12 % per rank)
+30% damage right after a holy skill
35 % chance: Burn
+10% crit chance
Dawnbreaker Epic
Active · max. rank 3 · 34 MP · cooldown 6
The blade of sunrise splits armor wide open.
500 % attack damage (+12 % per rank)
+30% damage right after a holy skill
35 % chance: Armor Break
+10% crit chance
Spends your whole shield and deals 140% of it as damage

Branch 2

Aegis Common
Active · max. rank 3 · 12 MP · cooldown 6
Raises a holy guard that hardens your defense.
100 % chance: Shield
Shield worth 100% of your attack
Element: holy
Vitality Core Common
Passive · max. rank 5
Each rank permanently raises your maximum HP.
HP +10 per rank
Bulwark Common
Active · max. rank 3 · 25 MP · cooldown 5
A greater ward: your defense holds for several rounds.
100 % chance: Strong Shield
Shield worth 160% of your attack
Removes all debuffs from you
Element: holy
Sanctified Blade Common
Active · max. rank 5 · 18 MP · cooldown 3
Your strikes drink back part of the damage dealt.
240 % attack damage (+12 % per rank)
Heals you for 15% of the damage
Spends your whole shield and deals 120% of it as damage
Element: holy
Shield Slam Common
Active · max. rank 5 · 20 MP · cooldown 4
Bash with your shield: a protective barrier and a chance to stun.
220 % attack damage (+12 % per rank)
Shield worth 120% of your attack
15 % chance: Stun
Element: holy
Guardian Wrath Rare
Active · max. rank 3 · 25 MP · cooldown 4
Strike back hard, often raising your own guard.
350 % attack damage (+12 % per rank)
50 % chance: Strong Shield
Shield worth 200% of your attack
Element: holy
Sacred Ward Rare
Active · max. rank 3 · 40 MP · cooldown 5
A strong shield with a chance of steady healing.
100 % chance: Strong Shield
50 % chance: Light Recovery
Heals 20% of your max HP
Removes all debuffs from you
Element: holy
Hallowed Ground Rare
Active · max. rank 3 · 32 MP · cooldown 5
Consecrate the ground: a great shield, healing and cleansing.
320 % attack damage (+12 % per rank)
Shield worth 180% of your attack
Heals 12% of your max HP
Removes all debuffs from you
Element: holy
Unyielding Epic
Active · max. rank 3 · 60 MP · cooldown 5
Shield, healing and strength at once. You do not fall.
100 % chance: Strong Shield
60 % chance: Recovery
60 % chance: Attack Boost
Shield worth 260% of your attack
Heals 25% of your max HP
Removes all debuffs from you
Element: holy

Branch 3

Zeal Common
Active · max. rank 3 · 12 MP · cooldown 6
Burning faith raises your attack for a few rounds.
100 % chance: Attack Boost
Guard Core Common
Passive · max. rank 5
Each rank permanently raises your Defense.
DEF +2 per rank
Righteous Fury Common
Active · max. rank 5 · 17 MP · cooldown 3
A furious blow that finds the critical gap.
230 % attack damage (+12 % per rank)
+15% crit chance
Condemn Common
Active · max. rank 5 · 16 MP · cooldown 3
Marks the foe: its attacks weaken.
210 % attack damage (+12 % per rank)
30 % chance: Weaken
Heals 8% of your max HP
Smite Common
Active · max. rank 5 · 17 MP · cooldown 3
A strike of holy fire that can burn, with a raised crit chance.
220 % attack damage (+12 % per rank)
30 % chance: Burn
+10% crit chance
Precision Core Common
Passive · max. rank 5
Each rank permanently raises your critical hit chance.
Crit rate +1 per rank
Reckoning Rare
Active · max. rank 5 · 29 MP · cooldown 5
The verdict lands: it can stun and hits far harder on a crit.
400 % attack damage (+12 % per rank)
20 % chance: Stun
+50% crit damage
Crusade Rare
Active · max. rank 5 · 24 MP · cooldown 4
A relentless charge that heals you as it cuts.
330 % attack damage (+12 % per rank)
Heals you for 20% of the damage
Spends your whole shield and deals 100% of it as damage
Holy Onslaught Rare
Active · max. rank 5 · 27 MP · cooldown 5
A dazzling charge that blinds, turns your shield into damage and crits harder.
370 % attack damage (+12 % per rank)
30 % chance: Blind
Spends your whole shield and deals 120% of it as damage
+30% crit damage
Divine Verdict Epic
Active · max. rank 3 · 35 MP · cooldown 6
Blinding judgement with devastating critical force.
520 % attack damage (+12 % per rank)
35 % chance: Blind
+30% crit damage
Spends your whole shield and deals 160% of it as damage

Branch 4

Vow of Mercy Common
Active · max. rank 3 · 12 MP · cooldown 6
A vow that mends your wounds over several rounds.
100 % chance: Recovery
Heals 15% of your max HP
Vitality Core Common
Passive · max. rank 5
Each rank permanently raises your maximum HP.
HP +12 per rank
Laying on Hands Common
Active · max. rank 3 · 25 MP · cooldown 5
Strong, steady healing for the fight ahead.
100 % chance: Strong Recovery
Heals 22% of your max HP
Removes all debuffs from you
Blinding Light Common
Active · max. rank 5 · 15 MP · cooldown 3
A flash of holy light that robs the foe of its aim.
200 % attack damage (+12 % per rank)
25 % chance: Blind
Mending Strike Common
Active · max. rank 5 · 16 MP · cooldown 3
A gentle blow that heals you and weakens the foe.
200 % attack damage (+12 % per rank)
Heals 10% of your max HP
20 % chance: Weaken
Sanctuary Rare
Active · max. rank 3 · 40 MP · cooldown 5
Hallowed ground: a strong shield and deep healing.
100 % chance: Strong Shield
50 % chance: Strong Recovery
Heals 30% of your max HP
Shield worth 220% of your attack
Retribution Rare
Active · max. rank 5 · 22 MP · cooldown 4
Answer the blow with one that can stun.
300 % attack damage (+12 % per rank)
25 % chance: Stun
Shield worth 140% of your attack
Oath of Light Epic
Active · max. rank 3 · 24 MP · cooldown 5
Shielded by your oath while the enemy strength fades.
360 % attack damage (+12 % per rank)
100 % chance: Shield
40 % chance: Weaken
Spends your whole shield and deals 150% of it as damage

Ultimates

Avatar of Dawn Legendary
Active · max. rank 5 · 150 MP · cooldown 10
The paladin ultimate: crushing light that stuns, breaks armor and empowers you.
500 % attack damage (+15 % per rank)
40 % chance: Stun
60 % chance: Armor Break
40 % chance: Strong Attack Boost
Spends your whole shield and deals 200% of it as damage
Heals 30% of your max HP
Eternal Sanctum Legendary
Active · max. rank 5 · 140 MP · cooldown 12
Become the sanctuary: a guaranteed critical, a mighty shield and a chance at full restoration.
375 % attack damage (+15 % per rank)
35 % chance: Full Restoration
100 % chance: Strong Shield
Always crits
Shield worth 300% of your attack
Removes all debuffs from you

Sack skills

Holy Strike Common
Active · max. rank 5 · 13 MP · cooldown 2
A blade of light that can blind the enemy.
160 % attack damage (+12 % per rank)
30 % chance: Blind
Shield Ram Common
Active · max. rank 5 · 14 MP · cooldown 2
Rams the shield home and dents the enemy's armour.
170 % attack damage (+12 % per rank)
35 % chance: Armor Break
Vow Common
Active · max. rank 5 · 11 MP · cooldown 4
A measured blow sworn behind a raised guard.
140 % attack damage (+12 % per rank)
100 % chance: Shield
Heals 12% of your max HP
Avenging Blow Common
Active · max. rank 5 · 17 MP · cooldown 3
A vengeful swing that finds the weak spot more often.
210 % attack damage (+12 % per rank)
+10% crit chance
Hammer of Faith Common
Active · max. rank 5 · 16 MP · cooldown 4
A hammer blow that can leave the enemy stunned.
200 % attack damage (+12 % per rank)
20 % chance: Stun
Divine Wrath Common
Active · max. rank 5 · 22 MP · cooldown 4
Holy fire falls from above and burns what it touches.
270 % attack damage (+12 % per rank)
50 % chance: Burn
Aegis of Dawn Common
Active · max. rank 5 · 24 MP · cooldown 5
The dawn shields you and feeds you part of the damage.
300 % attack damage (+12 % per rank)
100 % chance: Strong Shield
Heals you for 10% of the damage
Shield worth 150% of your attack