Dungeons
Dungeons are 10-stage runs against one boss that grows stronger with every stage. They open at level 3 after chapter 1. Each dungeon has a normal and a hard mode; hard opens once all 10 normal stages are cleared and costs 5 energy more per stage.
| Dungeons | Opens at level | Level band | Energy | Reward focus | Boss |
|---|---|---|---|---|---|
| Greenwood Trail | 1 | 1-30 (Hard 32-44) | 10-20 | Chests | Briar Warden |
| Wolf Den | 3 | 4-45 (Hard 47-59) | 12-22 | Equipment chests | Den Alpha |
| Goblin Warren | 5 | 6-58 (Hard 60-72) | 15-24 | none | Warren Hexer |
| Frost Cavern | 7 | 8-78 (Hard 80-92) | 16-26 | Materials & sands | Rime Revenant |
| Devil Witch's Lair | 9 | 10-88 (Hard 90-102) | 18-28 | Totem chests | Hell Road Wretch |
| Tarot Dungeon | 10 | 12-70 (Hard 72-84) | 16-26 | Tarot cards | Petros the Crystal Dealer |
| Moon Citadel | 28 | 30-95 (Hard 97-109) | 20-30 | Chests | Royal Archer |
| Beast Hollow | 60 | 60-76 (Hard 78-90) | 20-30 | Chests | Brood Mother |
Briar Warden
Den Alpha
Warren Hexer
Rime Revenant
Hell Road Wretch
Petros the Crystal Dealer
Royal Archer
Brood Mother