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Arena run

A roguelite run from level 12: fight round after round, and after each win pick one of 3 cards that boost your stats for the rest of the run. Foes grow 18 % stronger per round, every 5th round is an elite. Each round pays 150 gold and 75 EXP. A run costs 10 energy.

CardRarityEffectChance
BerserkerCommonATK +25 %16 %
Iron WallCommonDEF +35 %16 %
Swift StepCommonSPD +25 %16 %
VitalityCommonHP +30 %16 %
War CryCommonATK +15 %, SPD +15 %13 %
Glass CannonRareATK +60 %, DEF −25 %6.5 %
BulwarkRareDEF +30 %, HP +15 %6.5 %
Blood PactRareATK +40 %, HP −15 %6.5 %
MomentumEpicATK +15 %, DEF +15 %, SPD +15 %1.6 %
JuggernautEpicHP +40 %, DEF +20 %1.6 %