Arena run
A roguelite run from level 12: fight round after round, and after each win pick one of 3 cards that boost your stats for the rest of the run. Foes grow 18 % stronger per round, every 5th round is an elite. Each round pays 150 gold and 75 EXP. A run costs 10 energy.
| Card | Rarity | Effect | Chance |
|---|---|---|---|
| Berserker | Common | ATK +25 % | 16 % |
| Iron Wall | Common | DEF +35 % | 16 % |
| Swift Step | Common | SPD +25 % | 16 % |
| Vitality | Common | HP +30 % | 16 % |
| War Cry | Common | ATK +15 %, SPD +15 % | 13 % |
| Glass Cannon | Rare | ATK +60 %, DEF −25 % | 6.5 % |
| Bulwark | Rare | DEF +30 %, HP +15 % | 6.5 % |
| Blood Pact | Rare | ATK +40 %, HP −15 % | 6.5 % |
| Momentum | Epic | ATK +15 %, DEF +15 %, SPD +15 % | 1.6 % |
| Juggernaut | Epic | HP +40 %, DEF +20 % | 1.6 % |